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Vincent Almasy
Gallente The Underground
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Posted - 2007.03.16 01:00:00 -
[1]
Edited by: Vincent Almasy on 16/03/2007 00:57:38 Tier 2 is not better then tier 1. (fact) Tier 2 has more slots then tier 1. (fact)
Brutix has almost always constant DPS while Myrmidon's DPS is much more flexable. (drone fact) ----------------------------------------------------------- A myrmidon's DPS is high only while using drones it can not replace. Typically when counting in for drone boosted DPS, you divide drone max of that size and bound down. So now calculate DPS of a Myrmidon while using two drones. -----------------------------------------------------------
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Vincent Almasy
Gallente The Underground
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Posted - 2007.03.16 01:45:00 -
[2]
Edited by: Vincent Almasy on 16/03/2007 01:42:39
Originally by: Corwain
Myrmidon w/ my skills: 203dps from 3x Modal Ions, 3x Modal Electrons, 1x Magstab II 391dps from 5x Ogre IIs
Total: 594 dps
Tank: 2 MAR II, 2x EAMN II, 1x DC II, Medium Electrochemical w/ 400s or 800s
Brutix 280dps from 5x Modal Electrons, 2x Modal Ions, 1x Magstb II (only 77 more DPS from guns than the Myrm)
134 dps 5x Hammerhead IIs
Total: 414 dps
Tank: 1 MAR II, 2x EANM II, 1x DC II, Medium Electrochemical w/ 400s or 800s
The Myrm does almost 200dps more than the Brutix when both are in blaster config. In addition the Myrm has an extra mid to play with, and had double the armor repping potential. I see no reason to EVER use the Brutix again.
If you are going to compair the two use max stats for each so you know the true power of each one. If you are using T2 heavies you have alot more into drones then what you could of used in AWU. With skills maxed you could fit a brutix with:
Brutix:(no rig) High 6x Heavy Ion II 1x Heavy Electron II Medium 1x Y-T8 Overcharge HydroCarbon I Microwarpdrive 1x Medium Electrochemical Capacitor Booster I 1x Fleeting Propulsion Inhibitor I 1x Warp Disrupter Low 1x Medium Armor Repairer II 2x Energized Adaptive Nano Membrane II 1x Damage Control II 1x Magnetic Field Stabalizer II
Also you will have to lower the drone DPS worth because if your that close normaly your will be scoop and droping the drones each time they get shot at or, if they get destroyed befor you notice this is going on.
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Vincent Almasy
Gallente The Underground
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Posted - 2007.03.16 02:23:00 -
[3]
Originally by: Corwain
Originally by: Vincent Almasy If you are going to compair the two use max stats for each so you know the true power of each one. If you are using T2 heavies you have alot more into drones then what you could of used in AWU.
You're right on about my skills. I have 2.5mil in drones and only 1mil in gunnery.
While your skills and setup might bring the DPS closer to even it doesn't change the fact that the Myrm is doing all this while tanking twice as much as the Brute, so the only reason you'd ever want to choose the Brute over the Myrm is if you're strapped for ISK, but if you've got the skills to kit it out like that you're probly gonna have the ISK to upgrade from Tier 1 to Tier 2.
To be honest if you are using blasters and not nos is it easier to kill you. The difference is in the fact if your drones get poped that is atleast 50% of your Damage, so that lowers dps right there and permanantly for that fight.
Now if you constantly draw in your drones then deploy them, that will just lower down your dps atleast a volley maybe even two per time of going that so it only matter if you have the brutix damped badly and then how long the drones will be out is paportionate to my lock time.
Given time the drones will still be lost from alpha of the turrets leaking heavily into armor of the drones. Not to count about the random AI that might have your drones attack my drones and not me if not baby sat.
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Vincent Almasy
Gallente The Underground
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Posted - 2007.03.16 02:58:00 -
[4]
Originally by: Derran What makes the Myrmidon overpowered exactly? My armor rigged Myrmidon went up against a shield rigged Drake and I lost. I have BC 5 to his 4. Without going into details, I have 59.5M SP and caldari and gallente specialized. All he had to do was pick off my drones. I couldn't scoop them faster than he could kill them.
Nos,damp, dual rep tank myrm one on one is what is super. Nos, fees armor tank and stop cap from foe, Damp, makes lock time even longer. Dual rep, enough said.
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Vincent Almasy
Gallente The Underground
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Posted - 2007.03.16 14:45:00 -
[5]
Originally by: Kagura Nikon Agreew with OP. MAke Brutix the tier 2 anc change slot layout.
change the brutix? so then readjust alot of things including the balance of the command ships of the brutix meaning more problems then before..
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Vincent Almasy
Gallente The Underground
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Posted - 2007.03.16 18:07:00 -
[6]
Originally by: Khavi Vetali Since the Myrm is a tier 2 ship leave it's powergrid, slot layout, etc, alone. Leave the drone bay, leave the bonuses, etc. Just saw off some turret hardpoints, like two. That would do it in my opinion.
I would say saw one off to to make it in the middle of a domi and a vexor
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Vincent Almasy
Gallente The Underground
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Posted - 2007.03.16 19:34:00 -
[7]
Originally by: Angus McLean
Originally by: Simon Jax
If tier 2 ships arenĘt supposed to be better in some way then why do they cost so damn much more?
Wow I had a good laugh with this one. Sure thing mate, thats why all the Command ships are less expensive than HaC's, because they suck compared to HaC's .
It has nothing to do with which ships are better really, its about who has the skills to use them. As it were I can get my absolution for 120mil while Zealot for 175mil...Does this mean the Zealot outganks and outtanks the Absolution? No.
You can't use t2 market logic on a T1 industry, sorry.
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Vincent Almasy
Gallente The Underground
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Posted - 2007.03.19 15:52:00 -
[8]
Edited by: Vincent Almasy on 19/03/2007 16:03:23 i wounder is it the drone issue or is it simply the issue with the myrm having the tank bonus like the drake having a tank bonus?
change the myrm bonus to turret boost in way ot domi and change drake bonus to rof in way of raven. Will this solve everything?
Changing myrm to a damp bonus is overkill.
Reason? Tier two were suposed to be gankers not tankers but myrm and drake have tanking bonuses.
Please inform me if this small shift does not fix everything?
[EDIT]
Hurricane should get it's 7th turret back to be fair.
Harbinger could get more PG, CPU for turrets and maybe give it back it's ROF ability. (I don't fly them i only heard it was changed to a DMG bonus) Not a 8th gun as then it would have more guns then most battleships.
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Vincent Almasy
Gallente The Underground
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Posted - 2007.03.20 12:13:00 -
[9]
Originally by: Corwain
Originally by: Tulisin Dragonflame I, on the other hand, despise guns and picked Gallente ships because I wanted to go with as much of a drone setup as possible. The two weapon systems are just going to have to coexist.
You're missing the point. Even without a turret bonus the Myrmidon does only 50dps less in blaster config than the Brutix, without counting drones. Once you add in drones to both ships the Myrmidon is doing about 200dps more than the brutix. Thats as much as a blaster-Thorax more than the Brutix. Not to mention if you don't want to put as much gank in the blasters you can run a dual MAR II setup on the Myr whereas the Brutix can't do that unless you have Engineering V and advanced weapon upgrades. And I can't imagine what kind of blaster DPS a Myr could get with those skills...
What we're saying is that if you've got both gun and drone skills there is no reason to use a Brutix over a Myr. There no situation that you'd want to use a Brutix, it has no role that the Myr or Ferox cannot do better.
Oh wait! With 7x Miner IIs only 8 turreted BSes can mine more than the Brutix! It even outmines all barges under Covetor. Yeah...right.
On a positive note the Brutix kicks the socks off the Deimos...
Would it be better of the myrm lost it's tanking bonus for?
Also you saying a ship with no bonus, with 6 blasters is only 50dps weaker then a ship with 7 guns and a 25% damage bonus? I think you might of messed up on your numbers. The brutix figuritivly has 2.75 more blasters then a Myrm. I am sure that does more then 50DPS
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Vincent Almasy
Gallente The Underground
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Posted - 2007.03.21 03:36:00 -
[10]
drom range = 20km + base 25(scout) + 15(ewar) = 60km base control range, so sentryies only fire this fare under orders, to get 150 you would need: 150 - 60 = 90 / 20 = 9 / 2 = 4.5 -> 5 drone control ranges for highs and mediums for omni targeting to boost their range, not even goign to math that out.
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